DynaDev Trader
Fully Configurable Sell-Only Trader System for RedM
Turn your RedM world into a living economy.
Players can sell mining, wood, or crafted items directly to Trader NPCs using a clean, optimized, and framework-ready interface.
Script protected by Escrow
⚙️ Core Features
🧍 Trader NPCs that spawn at locations you define
🪙 Buy & Sell menu powered by ox_lib
📝 Add the required job in order to view the buy & sell menu.
For example, if you add the miner job you can see the items that the miner needs to buy and sell to the local trader !!!💼 No SQL – everything runs from your
config.lua🎯 Two interaction modes:
• Prompt Mode – hold key near trader
• Target Mode – viaox_targeton NPC🖌️ Customizable theme color, NPC model & blips
🌍 Multilingual support (English, Greek, German, Spanish, French, Arabic)
and more; easily add your own language in config.
⚡ Lightweight performance – 0.00 ms idle usage.
🧭 Fully Configurable
All options are inshared/config.lua:Trader.Framework = 'RSG'Choose notification system:
ox_lib,RSGToggle between
promptortargetinteraction modesAdd your own Trader locations (vector4)
Customize categories, items, and prices
Edit map blip name, sprite, and scale
Change theme color and NPC model for a branded look
🪓 Example Use Cases
Mining traders
Lumberjack traders
Hunting item traders
Black market / contraband sellers
Each trader can have its own item list and prices — all defined in Trader.Categories.
🧩 Compatibility
✅ Works with RSG Framework
🟠 VORP Framework support coming soon! 🚀
✅ Requires ox_lib
🟡 ox_target optional (only for target interaction mode)
💽 Installation
1️⃣ Drop the folder into your server’s resources/
2️⃣ Ensure dependencies (ox_lib, ox_target if used)
3️⃣ Add in server.cfg:ensure DynaDev-Trader
4️⃣ Configure your items, NPC, and language in config.lua
Ready in under 2 minutes.
💡 Why Choose DynaDev
✅ Instant setup
✅ Lightweight & stable
✅ No SQL dependencies
✅ Full customization
✅ Dynamic Development quality
📺 Showcase Video
🎬 A detailed showcase video